fix(ci): correct test artifact paths in unity-tests workflow #561
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Summary
artifactsPathfor game-ci/unity-test-runnerif-no-files-found: warnto gracefully handle missing artifactsProblem
The workflow was looking for artifacts at:
UnityProject/artifacts/PlayModeUnityProject/artifacts/EditModeBut game-ci/unity-test-runner outputs to the repo root by default, not inside the project directory.
Solution
artifactsPath: artifacts/EditModeandartifactsPath: artifacts/PlayModein the test runner stepsartifacts/EditModeandartifacts/PlayModeif-no-files-found: warnso missing artifacts show a warning instead of failingTest plan
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